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Thread: help

  1. #1
    Fabio Principi Guest

    help

    help me for create advanced surfaces (Swp sez var blend sweep)

    what the command in pro/e for create surface whit 2 rail? (rhino 3d)

    Thanks Fabio

  2. #2
    David Janes Guest
    "Fabio Principi" <fabio_principi@virgilio.it> wrote in message
    news:TY_4d.1211$O9.67867@news4.tin.it...
    : help me for create advanced surfaces (Swp sez var blend sweep)
    :
    : what the command in pro/e for create surface whit 2 rail? (rhino 3d)
    :
    If you are in Wildfire, the command is 'Insert>Variable Section Sweep' or in 2001,
    'Insert>Surface>Variable Section Sweep'. One 'rail' (in Pro/e jargon, a
    'trajectory'), called the Origin Trajectory, needs to be selected first. It is the
    one that the section will stay normal to. The other trajectory(s) control the size
    and shape of the section. It depends on the sketched section geometry just how
    much control can be exerted over its size and shape. Sketches composed of splines
    are the most variable and controllable; sections with conics are the next most
    variable or anything with 'soft' dimensions controlling lengths and angles of
    straight geometry. Geometry that is completely nailed down, with hard dimensions
    and constraints, is least variable.

    David Janes

  3. #3
    Jeff Howard Guest
    .....Variable Section Sweep ...
    Hi, David.
    This might be a good suggestion. Rhino's Sweep2 command is actually more
    like a Swept Blend using two trajectory curves, but there are no section
    plane definitions (the "sections" don't even have to be planar curves).
    Pro/E doesn't have an equivalent function that I know of, but one of the
    other functions may work out if VSS doesn't fill the bill.

    -------------

    Fabio,
    If you can't get what you need and can make the curve set available,
    holler back.

    ==================

  4. #4
    David Janes Guest
    : "Jeff Howard" <jeff4136@mindspring.com> wrote
    :> .....Variable Section Sweep ...
    :
    : Hi, David.
    : This might be a good suggestion. Rhino's Sweep2 command is actually more
    : like a Swept Blend using two trajectory curves, but there are no section
    : plane definitions (the "sections" don't even have to be planar curves).
    : Pro/E doesn't have an equivalent function that I know of, but one of the
    : other functions may work out if VSS doesn't fill the bill.
    :
    Seems, from your description, Jeff, that a boundary blend surface might be as
    close as Proe comes. Or, for that matter, ISDX can do the same thing with non
    planar 'sections'. I guess we've got a little Rhino built into Pro/e.

    Yeah, all of them have their uses and none of them is directly equivalent to the
    functions in other programs. When I wanted to compare the result and operation of
    doing a feature in SolidWorks using their 'Sweep with guide curves', with the same
    in Pro/e, I had to use a VSS, nothing less would produce equivalent results. While
    I could have done it with boundary blend surface and produced the tangency I
    wanted, it would have been much more cumbersome and time consuming. But you're
    right in suggesting trying different ways of doing the same thing. Experimenting
    is a good way to rapidly get the modelling experience and be able to compare
    within and between modelling packages.

    David Janes

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