Light position
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Light position

 
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Guest






Posted: Fri Dec 17, 2004 3:18 pm    Post subject: Light position Reply with quote

Hello

I am trying to position a spotlight inside a lamp shade & have shine
down onto the floor. I read somewhere about creating a 3d point then
attaching the light to it, but I dont know how to?
Proe 2001 or Wildfire

Thanks

Geoff

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Guest






Posted: Tue Dec 21, 2004 4:27 am    Post subject: Re: Light position Reply with quote

Any ideas anyone??


g.ormesher@ntlworld.com wrote:
Quote:
Hello

I am trying to position a spotlight inside a lamp shade & have shine
down onto the floor. I read somewhere about creating a 3d point then
attaching the light to it, but I dont know how to?
Proe 2001 or Wildfire

Thanks

Geoff
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David Janes
Guest





Posted: Tue Dec 21, 2004 5:05 am    Post subject: Re: Light position Reply with quote

: <g.ormesher@ntlworld.com> wrote
: Hello
:
: I am trying to position a spotlight inside a lamp shade & have shine
: down onto the floor. I read somewhere about creating a 3d point then
: attaching the light to it, but I dont know how to?
: Proe 2001 or Wildfire
:


I've never used the renderer or set up lights before. I'm also using WF2 (the
Student Edition, not even the professional one, so maybe this doesn't count), but,
so far, haven't seen any significant differences in operation.

Went to 'View>Model Setup>Lights'. From the menu bar, selected 'Light>New>Spot'
and there was a spot light shining on my part. I could adjust the angle, focus,
location, etc. It doesn't give the light itself, but a lit object. Are you trying
to make a lamp shade glow and a lit spot appear on the floor? Don't really
understand what you are trying to do. But, from my little experiment, it seems
that the directional lighting of a part is not that difficult. If that's what you
want to do.
--
David Janes

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Guest






Posted: Tue Dec 21, 2004 2:19 pm    Post subject: Re: Light position Reply with quote

"Are you trying
to make a lamp shade glow and a lit spot appear on the floor?"

Exactly Dave,

Imagine a Lamp standing in the middle of a dark room, switch the light
on and you have a glow
from the lamp, no other lights are involved. I would of thought you
could attach a light to a part
like a light bulb then put that inside a shade.
Thanks for you time

Geoff
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David Janes
Guest





Posted: Tue Dec 21, 2004 5:58 pm    Post subject: Re: Light position Reply with quote

<g.ormesher@ntlworld.com> wrote in message
news:1103620790.976811.39840@f14g2000cwb.googlegroups.com...
:
: "Are you trying
: to make a lamp shade glow and a lit spot appear on the floor?"
:
: Exactly Dave,
:
: Imagine a Lamp standing in the middle of a dark room, switch the light
: on and you have a glow
: from the lamp, no other lights are involved. I would of thought you
: could attach a light to a part
: like a light bulb then put that inside a shade.


I wouldn't say you can't do this, but that's not a 'spotlight' type of light. And,
for that matter, most setting up lights is not about creating lamps or showing the
light source but about lighting effects on rendered, textured, colored parts.
Still, another type light might be what you're looking for.

So, you might be able to show a light source, but that will be a different kind of
light, not a spot light. I think you have to try it out, try setting up different
kinds of lights, get to know the interface, how it works, what it'll do, glean
what you can from the help files. It hasn't been much discussed in this NG so I
can't even direct you to previous discussions. I have seen resources on line that
might answer your needs, perhaps FroTime, CadQuest or Cadtrain might have material
on this. Many offer onsite courses such as Torgon, Rand or, if you can get to the
Chicago area, Bart Brejcha and Design Engine/Education which specializes in the
industrial design type courses so I'm sure they're strong on rendering. Then
there's finding a community college that offers training in Pro/e and wheedling
the Pro/RENDER course out of them. Certainly the cheapest and most cost effective
route, if you can finagle your way in.
--
David Janes
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hamei
Guest





Posted: Sat Dec 25, 2004 3:07 pm    Post subject: Re: Light position Reply with quote

David Janes wrote:
Quote:
g.ormesher@ntlworld.com> wrote in message
news:1103620790.976811.39840@f14g2000cwb.googlegroups.com...
:
: "Are you trying
: to make a lamp shade glow and a lit spot appear on the floor?"
:
: Exactly Dave,
:
: Imagine a Lamp standing in the middle of a dark room, switch the light
: on and you have a glow
: from the lamp, no other lights are involved. I would of thought you
: could attach a light to a part
: like a light bulb then put that inside a shade.

Many offer onsite courses such as Torgon, Rand or, if you can get to the
Chicago area, Bart Brejcha and Design Engine/Education which specializes in the
industrial design type courses so I'm sure they're strong on rendering. Then
there's finding a community college that offers training in Pro/e and wheedling
the Pro/RENDER course out of them. Certainly the cheapest and most cost effective
route, if you can finagle your way in.



I bet it would be easier to figure out by looking through
tutorials for programs like Maya or other animation tools,
then transfer what you learn over to Pro/E. There's a LOT
more material out there for animation programs than CAD
programs, at least in this area, and the methods have to
be similar.
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