| Author |
Message |
BF
Guest
|
Posted:
Mon Nov 15, 2004 2:42 am Post subject:
Re: Newby questions |
|
|
Thanks for the encouraging words, and don't fear I'll be around as problems
crop up.
BF
"David Janes" <djanes@cox.net.invorrid> wrote in message
news:zVPld.121052$cJ3.23437@fed1read06...
| Quote: | You're doin good, BF, and probably better, with a weeks' experience, than
any of
us in a similar situation would have done 5 years ago. It's getting easier
and
more user friendly. Many things still require some explantion but that's
what this
learning/teaching/helping community is about. Keep participating and
you'll learn
loads of good stuff.
David Janes
: "BF" <bf@fakeyahoo.com> wrote
: Thanks again David,
: Tried the processor_to_use. Comes up as a red circle in options.
: Pattern instance suppression works great, would never have thought to
use
: the graphics area for that.
: Regarding learning the program, I've hesitated because, in part, the
: impression on the street is that a) Pro/E is the most capable modeler
with
: the most features and b) partly because of it's multitude of features
and
: partly because of a somewhat unwieldy UI, that it takes years to become
even
: proficient much less a master of the program.
: After a week of study, I'm to the point where I think I can muddle
through a
: design, at least one not too complex. I've even seen the logic to the
pre WF
: UI.
: BF
:
:
: "David Janes" <djanes@cox.net.invorrid> wrote in message
: news:cBuld.110281$cJ3.42110@fed1read06...
: > : "BF" <bf@fakeyahoo.com> wrote
: > : Thanks David and J.Perry,
: > : A much better and more detailed response than I had even hoped for
much
: less
: > : expected.
: > : With regard multi threading, I was referring to multiple processors
:
: > Pro/e is capable of utilizing the power of multiple processors with a
: config.pro
: > option called PROCESSORS_TO_USE set to the number available and
supported
: by your
: > operating system. Obviously, if your OS doesn't support multiple
: processors,
: > neither can Pro/e.
:
: > : I will have to check out the Advanced-Draft option, since most of my
: design
: > : is in plastics.
: > : The one thing that was not explained was how it is possible to make
a
: single
: > : instance of a pattern independent? IE, suppress, delete or change
: without
: > : effecting the pattern as a whole.
:
: > Sorry for the abreviated answer, but when questions are vague,
general,
: broad, the
: > answers will be short and non-specific. Better answers require better
: questions.
: > So, have you actually tried WF2 patterning? Seems that, with both a
fill
: pattern
: > and dimension driven pattern, it shows you instance positions. If you
: click on the
: > black dot, it skips regenerating these. If you want them back, you
edit
: definition
: > and click them so they turn black again. Pretty simple, about as
simple as
: SW!
:
: > : Thanks again, I think I'm actually starting to get some of it.
:
: > Shouldn't take you that long since you're a newbie to Pro/e, but not
to
: the
: > general concept, outlook and methodology of solids modelling.
:
: > David Janes
:
:
:
:
:
|
|
|
| Back to top |
|
 |
Guest
|
Posted:
Tue Nov 16, 2004 5:14 am Post subject:
Re: Newby questions |
|
|
BF wrote:
| Quote: | "David Janes" <djanes@cox.net.invorrid> wrote in message
news:zVPld.121052$cJ3.23437@fed1read06...
You're doin good, BF, and probably better, with a weeks' experience, than
any of
us in a similar situation would have done 5 years ago. It's getting easier
and
more user friendly. Many things still require some explantion but that's
what this
learning/teaching/helping community is about. Keep participating and
you'll learn
loads of good stuff.
David Janes
: "BF" <bf@fakeyahoo.com> wrote
: Thanks again David,
: Tried the processor_to_use. Comes up as a red circle in options.
: Pattern instance suppression works great, would never have thought to
use
: the graphics area for that.
: Regarding learning the program, I've hesitated because, in part, the
: impression on the street is that a) Pro/E is the most capable modeler
with
: the most features and b) partly because of it's multitude of features
and
: partly because of a somewhat unwieldy UI, that it takes years to become
even
: proficient much less a master of the program.
: After a week of study, I'm to the point where I think I can muddle
through a
: design, at least one not too complex. I've even seen the logic to the
pre WF
: UI.
: BF
:
:
: "David Janes" <djanes@cox.net.invorrid> wrote in message
: news:cBuld.110281$cJ3.42110@fed1read06...
: > : "BF" <bf@fakeyahoo.com> wrote
: > : Thanks David and J.Perry,
: > : A much better and more detailed response than I had even hoped for
much
: less
: > : expected.
: > : With regard multi threading, I was referring to multiple processors
:
: > Pro/e is capable of utilizing the power of multiple processors with a
: config.pro
: > option called PROCESSORS_TO_USE set to the number available and
supported
: by your
: > operating system. Obviously, if your OS doesn't support multiple
: processors,
: > neither can Pro/e.
:
: > : I will have to check out the Advanced-Draft option, since most of my
: design
: > : is in plastics.
: > : The one thing that was not explained was how it is possible to make
a
: single
: > : instance of a pattern independent? IE, suppress, delete or change
: without
: > : effecting the pattern as a whole.
:
: > Sorry for the abreviated answer, but when questions are vague,
general,
: broad, the
: > answers will be short and non-specific. Better answers require better
: questions.
: > So, have you actually tried WF2 patterning? Seems that, with both a
fill
: pattern
: > and dimension driven pattern, it shows you instance positions. If you
: click on the
: > black dot, it skips regenerating these. If you want them back, you
edit
: definition
: > and click them so they turn black again. Pretty simple, about as
simple as
: SW!
:
: > : Thanks again, I think I'm actually starting to get some of it.
:
: > Shouldn't take you that long since you're a newbie to Pro/e, but not
to
: the
: > general concept, outlook and methodology of solids modelling.
:
: > David Janes
:
:
:
:
:
|
Just out of curiosity ... what's all this above? Footnotes?
Regards,
--
#include <disclaimer.h>
Christopher Miller
cm007i@hotmail.com |
|
| Back to top |
|
 |
hamei
Guest
|
Posted:
Wed Nov 17, 2004 10:51 pm Post subject:
Re: Newby questions |
|
|
<<>> wrote:
| Quote: | Just out of curiosity ... what's all this above? Footnotes?
|
picky picky :-) You probably don't like top-posting, either.
|
|
| Back to top |
|
 |
|
|
|
|