Bodies relations to each other
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Bodies relations to each other

 
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Primeau
Guest





Posted: Tue Dec 21, 2004 8:28 pm    Post subject: Bodies relations to each other Reply with quote

Hi,
I'm new to the concept of bodies. I'm trying to create what would be a
welded assembly in a part document by unchecking the command "Merge
Result". This create different bodies. I would have prefer not
creating bodies but I need them to get different haching in the layout
(is it the best way to do it?). I don't want to do real assembly to
get less files.
Now, I try to relate the sketchs of diffent bodies to each other with
relations but it doesn't work. Is it normal? The bodies need to be
fully independent without geometrical relations to precedent sketches?
Also, if I uncheck the Merge Result and then change my mind and check
it back, it is still impossible to put relation between the active
sketch and the precendent sketches. Solidworks seems to bug.
Can you help me?
Thanks
JC

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Wayne Tiffany
Guest





Posted: Tue Dec 21, 2004 9:27 pm    Post subject: Re: Bodies relations to each other Reply with quote

It would seem to me that you are trying to force SW into a corner that is
not where it wants to be. My suggestion would be to go ahead and create the
assy and let the system work for you, rather than fighting it. I think you
will be much happier in the end.

WT

"Primeau" <jcprimeau@hotmail.com> wrote in message
news:fd2ee071.0412210728.7c0c2bfa@posting.google.com...
Quote:
Hi,
I'm new to the concept of bodies. I'm trying to create what would be a
welded assembly in a part document by unchecking the command "Merge
Result". This create different bodies. I would have prefer not
creating bodies but I need them to get different haching in the layout
(is it the best way to do it?). I don't want to do real assembly to
get less files.
Now, I try to relate the sketchs of diffent bodies to each other with
relations but it doesn't work. Is it normal? The bodies need to be
fully independent without geometrical relations to precedent sketches?
Also, if I uncheck the Merge Result and then change my mind and check
it back, it is still impossible to put relation between the active
sketch and the precendent sketches. Solidworks seems to bug.
Can you help me?
Thanks
JC
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CS
Guest





Posted: Tue Dec 21, 2004 10:16 pm    Post subject: Re: Bodies relations to each other Reply with quote

It seems you want assembly functionality with a Part Feature Tree. This can
be accomplished but you have to resort to more files.

Don't worry you won't have to remodel anything to accomplish what you want

1) Insert > Features > Split
In the split tool there will be a list of all of the bodies in the Part.
Double click each body and it will give you the opprotunity to save it to a
separate part file. while doing this you can save 2 parts out to the same
file but be careful of parts that are mirrors of eachother because it seems
that SW body checking wasn't up to snuff and it confuses mirrored bodies for
instanced bodies I haven't rechecked in current releases but I had a minor
issue with this 6-8 months ago.

2) Now that you have saved each body out to it's own part file. RMB on the
split feature and it gives you the option to create an assembly. Click that
option. Now you have an assembly of the bodies in your Multi-body part
file. If you edit the new assembly you will notice that all the parts are
fixed in place. If you make them floating you can apply mates and move
everything with mates.

Corey

"Primeau" <jcprimeau@hotmail.com> wrote in message
news:fd2ee071.0412210728.7c0c2bfa@posting.google.com...
Quote:
Hi,
I'm new to the concept of bodies. I'm trying to create what would be a
welded assembly in a part document by unchecking the command "Merge
Result". This create different bodies. I would have prefer not
creating bodies but I need them to get different haching in the layout
(is it the best way to do it?). I don't want to do real assembly to
get less files.
Now, I try to relate the sketchs of diffent bodies to each other with
relations but it doesn't work. Is it normal? The bodies need to be
fully independent without geometrical relations to precedent sketches?
Also, if I uncheck the Merge Result and then change my mind and check
it back, it is still impossible to put relation between the active
sketch and the precendent sketches. Solidworks seems to bug.
Can you help me?
Thanks
JC


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CS
Guest





Posted: Tue Dec 21, 2004 10:18 pm    Post subject: Re: Bodies relations to each other Reply with quote

(P.S. You will be able to edit the individual parts by editing the
origional multibody part. and the individual parts will update.) If you
only want to make minor movements you can also use Move/Copy body in the
multibody part without an assembly.

Corey

"CS" <C@S.COM> wrote in message news:32r3iiF3o7lujU1@individual.net...
Quote:
It seems you want assembly functionality with a Part Feature Tree. This
can
be accomplished but you have to resort to more files.

Don't worry you won't have to remodel anything to accomplish what you want

1) Insert > Features > Split
In the split tool there will be a list of all of the bodies in the Part.
Double click each body and it will give you the opprotunity to save it to
a
separate part file. while doing this you can save 2 parts out to the same
file but be careful of parts that are mirrors of eachother because it
seems
that SW body checking wasn't up to snuff and it confuses mirrored bodies
for
instanced bodies I haven't rechecked in current releases but I had a minor
issue with this 6-8 months ago.

2) Now that you have saved each body out to it's own part file. RMB on the
split feature and it gives you the option to create an assembly. Click
that
option. Now you have an assembly of the bodies in your Multi-body part
file. If you edit the new assembly you will notice that all the parts are
fixed in place. If you make them floating you can apply mates and move
everything with mates.

Corey

"Primeau" <jcprimeau@hotmail.com> wrote in message
news:fd2ee071.0412210728.7c0c2bfa@posting.google.com...
Hi,
I'm new to the concept of bodies. I'm trying to create what would be a
welded assembly in a part document by unchecking the command "Merge
Result". This create different bodies. I would have prefer not
creating bodies but I need them to get different haching in the layout
(is it the best way to do it?). I don't want to do real assembly to
get less files.
Now, I try to relate the sketchs of diffent bodies to each other with
relations but it doesn't work. Is it normal? The bodies need to be
fully independent without geometrical relations to precedent sketches?
Also, if I uncheck the Merge Result and then change my mind and check
it back, it is still impossible to put relation between the active
sketch and the precendent sketches. Solidworks seems to bug.
Can you help me?
Thanks
JC

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Guest






Posted: Wed Dec 22, 2004 1:59 am    Post subject: Re: Bodies relations to each other Reply with quote

Primeau wrote:
Quote:
I'm new to the concept of bodies. I'm trying to create what would be a
welded assembly in a part document by unchecking the command "Merge
Result".

Why not create a weldment part (file->new->part, then open the weldment
toolbar)? SW will automatically handle the bodies as separate weldment
members, generate cut lists, explode the part and allow ballooning,
allow different xhatching, you also get automated gussets, automated
welds, etc.

Regards,

--
#include <disclaimer.h>
Christopher Miller
cm007i@hotmail.com
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